keep_all_characters = yesIf true, the revolter will have no characters from the original country transferred to them. OR: type = The wargoal to declare with.generator = { }The states to supply the wargoal (i.e. Technologies that are mutually exclusive with other technologies can not be removed by this effect. Dismantles the faction of the current scope. Syntax leader [fire] [shock] [maneuver] [siege] [country tag] Search Our Database of 304 EU4 Console Commands All Commands >> Examples leader 3 3 6 1 Interactive corporate website. No tooltip is shown. Several other commands previously mentioned, such as event, are useful in modding too. The same does not apply to research_bonus = { } and rule = { }, however. Optional. Simplest possible definitions of portraits are defined using spriteType definitions within a larger spriteTypes = { } block as such: The name of the spriteType has limitations: it must begin with GFX_ and be made up of one word total with no whitespaces. EU4 Age_ruler Command General Information This console command sets the age of your ruler to the specified amount of years. Releases the specified non-existent country as a puppet of the current scope within the current country's owned states. Removes the current scope from the specified technology sharing group. Can only be used if at war with the target. Can be used as a scope to remove multiple at once. Mana in this usage means political power, stability, war support, and other values in the topbar. limit_to_naval_base = yes By default, the gender is set to male, and female is the only other option. I just wanted to ask if anyone knows if there is some way to change the faction leader. Optional, defaults to being the same as size. However, meta effects will let you use variables and scripted localization within them to build effects as if they were texts and run them. If the trait is manually assigned only, these can be omitted. Adds a dynamic modifier to the specified scope (the default scope is ROOT). Sets that the war between ROOT and TAG is a civil war, resulting in the victory being the annexation of the other side and setting world tension limits on intervention. Sets an AI strategy for the current scope. Noticably, the effect that fires the country event gets hidden from the tooltip. I am not sure whether as part of the paid DLC or free patch though. Hi modder, Im new here!So I am making a new mod for Siam about the minor taking power.How can I change party leader? Select state for state run scope, no scope = country scope, ex: Select Danzig state -> eval_effect POL_remove_danzig_effect = yes. HOI4 Console Commands Resign Command HOI4 Resign Command. Although the [Root.GetLeader] regime has strong-armed most of its opponents into silence, some have still spoken out about the recent election, accusing the [Root.GetRulingParty] of rigging the results and ignoring the clear efforts to elect a parliament opposed to their policies. From what I know you can't kill your leader in-game. Spawns an air combat in desired location. army_intel = How much army intel to add. Playing as Germany and have successfully defeated France and the UK. Optional, defaults to false. Sets the order of battle to be used for the current country's divisions, overriding every other keyed order of battle that uses the same key. Stored as a spriteType within /Hearts of Iron IV/interface/*.gfx. parent_version = Ordering for multiple variants of the same equipment. prefer_name = Name of ship in origin navy that will preferably be transferred to target navy. These arguments are within the character itself. Scripted effects can be accessed in console by typing e scripted_effect_name to run them. Used to define a diplomatic relation between the current scope and target scope country. name = my_character defines a localisation key to be used to create the character's name depending on the language that is currently turned on. It is only visible to you. Grants the specified country a license to produce the specified equipment from the current scope. Adds experience to selected Leader/General/Admiral, add_equipment(ae) [] []. id = intA number ID which can be referred to by other effects. Grants a research bonus to the current scope with the specified parameters. Adds the specified amount of manpower to the current state. division_names_group = Optional, defaults to false. 0 is the oldest, 1 is the second-oldest, etc. Optional. (with the exception of convoy: 'ae 1000 convoy_1') To add ships, consider using instantconstruction(ic) (ic also effects AI). ignore_death_chance = Whether to ignore the death chance on capture (no by default). Executes contained effects on every state that meets the limit and neighbours the state this is contained in. Used in the province scope.limit_to_naval_base = Affect naval base provinces. Hires an advisor, placing them into their respective slot. Optional. Characters are a system added in 1.11 with the No Step Back DLC, allowing to use the same character for multiple roles, including different advisor types, country leaders and unit leaders. Espaol - Latinoamrica (Spanish - Latin America). Cancels resistance activity for the current state. Example: You create a variant of 'Matilda LP'-tank with better Armor and Main Gun and name it 'Matilda LP Mk. To add modified equipment, you have to address it by given name. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. For example, let's say that the country history file has the following: In this case, TAG_liberal_leader will be the character that gets assigned to be a leader. Adds the specified ideas to the current scope. type = The wargoal to generate.generator = { }The states to supply the wargoal (i.e. Executes contained effects on every operative that meets the limit and is recruited by the country this is contained in. If they reject the demand, we gain a wargoal against them. Sets the cap of a division template. can_be_fired = no assigns the advisor as impossible to fire manually. Removes the specified trait from the current scope's country leader. UPDATE: Cheat does not work with the >1.10 version of the game. Moves the camera position over the specified province. requested_factories = The number of factories to assigned initially. Optional.cannot_retreat_while_attacking = The bonus to grant. The current scope gains the specified opinion modifier, The current scope loses the specified opinion modifier, The target scope gains the specified opinion modifier, The current scope gains the specified relation modifier, The current scope loses the specified relation modifier for. Print out all console commands to game.log file. bypass_recruitment should be set to no. Traits in the file are contained within the leader_traits = { } block, and will not work otherwise. Optional. On game versions prior to 1.12.8, the character must be already recruited by the country this is scoped from. Start game, load save game, use gain_xp command, enjoy. Must be an non-archetype equipment. Fuel is, instead, in the resources section, while convoys can be added/removed with add_equipment_to_stockpile. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Disables resistance for the scoped state when the occupier is the specified country. keep_political_leader = Controls if the promoted party leader (i.e. Changes the tooltip of the conditions required for gaining experience for the trait to the following localisation key. Optional, defaults to the current scope. You need to click the state as the state id no longer works. army = Will damage the army units. days = / The number of days to add the idea for. Hides the effects of the trait, replacing the tooltip with the value of this localisation key. This page was last edited on 25 February 2023, at 23:02. Where triggers do not need to be repeatedly checked random can be a performance light alternative to mean_time_to_happen for scheduling events. Allows national focuses to be instantly finished, Allows you to start a focus in the middle of the tree. All states that are cored by the specified country will be given to it. Removes the specified trait from the character. Can also be used in division scope. Adds the number of days to the specified mission. gfx = The sprite to change the GFX to. tag = / The scope to white peace. If your keyboard layout doesn't have that key, other hotkeys to open the console are SHIFT + 2 and SHIFT + 3. hearts-of-iron-4 man-the-guns Share Improve this question Follow edited Nov 19, 2020 at 8:33 asked Mar 13, 2019 at 21:03 Xenox A commander trait can change a commander 's skills, specialize them for different combat scenarios, change how much experience they get and various other effects. Switches the player to the current scope from the target scope. debug as a console command will turn on debug mode which can provide information about certain database entries, such as focuses, national spirits (and other ideas such as laws or designers), or technologies when hovering over them, as well as obtaining information when hovering over a province of IDs of the state and the province, as well as the 3-letter country tag of the country it belongs to. modifier = The relation modifier to remove. Cannot remove equipment into negatives, in which case equipment will not be received by the target in entirety. Syntax set_cosmetic_tag [country tag] [country tag] Examples set_cosmetic_tag ENG FRA Executing the above command would change the name and flag of England (ENG) to that of France (FRA). Cancels an on-going border war without a winner. Sets the collaboration in TAG with the scoped country. all_provinces = yes the one that'd take power if the country were to be switched to that ideology group) of the revolting ideology group will be kept by the country or join the revolt, yes resulting in the former. Optional. can_declare_war_without_wargoal_when_in_war, units_deployed_to_overlord (subjects only). If the country flag inward_perfect_flag is set, it'll multiply the above chance of 30 by 1.3 to get 39. logistics_skill = The logistics skill of the leader. Enables an ability that can be used by the unit leader in combat. Use clr_character_flag instead. The "parties" parameter no longer works as of version 1.7. Executes contained effects on a random state that meets the limit and is owned by the country this is contained in. ideology = Ideology type of the character. Localisation is defined by using the trait's name as a localisation key within any localisation file, with an entry as my_trait: "My trait". Deletes the specified division template and all units using it for the current scope. Will print the data type for all dynamic reference objects.